Video games often struggle with same sex relationships. They seem to feel that the only way to have same sex relationships is to make them a big, showy event, or to not have them at all.
There are a variety of other video games that have come out recently that feature characters that are fluid in their sexuality and allow the player to ‘project’ a sexuality onto the character. They don’t tell you that you have to play a straight male or a lesbian female – you are whoever you want to be. Sure, not all games can have this level of customization, and many opt to not even have romance or sexuality be touched on at all, but when romance and sex is an option, I enjoy it not being heteronormative.
This is a topic I’ve thought on, well… not as much as I’d like, honestly. Nude or barely clad females surround us, sensual images of women are now used to sell us everything from cars, to chocolate, to beautiful resorts in exotic places, to burgers, and everywhere in between. We see women presented so often in sexual manners, that even as women we’re conditioned to accept it, embrace it. Many women enjoy looking at other women, be it for sexual purposes or other reasons.
I’m a strong supporter of men playing female characters and female playing male characters. What better way to empathize with the opposite sex than to put yourself in the figurative mind and body of one?
However, I often notice that men, for some reason, have trouble with bra sizes. And weights. And statures of women. So I wanted to help out a bit in that regard!
I recently finished The Girl Next Door by Jack Ketchum and, while I don’t do book reviews, I do want to discuss some of the themes and ideas presented in the story.
It’s inspired by the true story of Sylvia Likens, a girl who was tortured and eventually murdered by her adoptive parent who enlisted the help of her other children and neighbourhood kids to abuse the girl.